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# RDGeom::Transform2D Member List

This is the complete list of members for RDGeom::Transform2D, including all inherited members.

assign(const Matrix< double > &other) | RDNumeric::Matrix< double > | `[inline]`
d_data | RDNumeric::Matrix< double > | `[protected]`
d_dataSize | RDNumeric::Matrix< double > | `[protected]`
d_nCols | RDNumeric::Matrix< double > | `[protected]`
d_nRows | RDNumeric::Matrix< double > | `[protected]`
DATA_SPTR typedef | RDNumeric::Matrix< double > |
getCol(unsigned int i, Vector< double > &col) const | RDNumeric::Matrix< double > | `[inline, virtual]`
getData() | RDNumeric::Matrix< double > | `[inline]`
getData() const | RDNumeric::Matrix< double > | `[inline]`
getDataSize() const | RDNumeric::Matrix< double > | `[inline]`
getRow(unsigned int i, Vector< double > &row) const | RDNumeric::Matrix< double > | `[inline, virtual]`
getVal(unsigned int i, unsigned int j) const | RDNumeric::Matrix< double > | `[inline, virtual]`
Matrix(unsigned int nRows, unsigned int nCols) | RDNumeric::Matrix< double > | `[inline]`
Matrix(unsigned int nRows, unsigned int nCols, doubleval) | RDNumeric::Matrix< double > | `[inline]`
Matrix(unsigned int nRows, unsigned int nCols, DATA_SPTR data) | RDNumeric::Matrix< double > | `[inline]`
Matrix(const Matrix< double > &other) | RDNumeric::Matrix< double > | `[inline]`
Matrix() | RDNumeric::Matrix< double > | `[inline, protected]`
numCols() const | RDNumeric::Matrix< double > | `[inline]`
numRows() const | RDNumeric::Matrix< double > | `[inline]`
operator *=(doublescale) | RDNumeric::SquareMatrix< double > | `[inline, virtual]`
operator *=(const SquareMatrix< double > &B) | RDNumeric::SquareMatrix< double > | `[inline, virtual]`
operator+=(const Matrix< double > &other) | RDNumeric::Matrix< double > | `[inline, virtual]`
operator-=(const Matrix< double > &other) | RDNumeric::Matrix< double > | `[inline, virtual]`
operator/=(doublescale) | RDNumeric::Matrix< double > | `[inline, virtual]`
setToIdentity() | RDGeom::Transform2D |
SetTransform(const Point2D &ref1, const Point2D &ref2, const Point2D &pt1, const Point2D &pt2) | RDGeom::Transform2D |
SetTransform(const Point2D &pt, double angle) | RDGeom::Transform2D |
SetTranslation(const Point2D &pt) | RDGeom::Transform2D |
setVal(unsigned int i, unsigned int j, doubleval) | RDNumeric::Matrix< double > | `[inline, virtual]`
SquareMatrix() | RDNumeric::SquareMatrix< double > | `[inline]`
SquareMatrix(unsigned int N) | RDNumeric::SquareMatrix< double > | `[inline, explicit]`
SquareMatrix(unsigned int N, doubleval) | RDNumeric::SquareMatrix< double > | `[inline]`
SquareMatrix(unsigned int N, typename Matrix< double >::DATA_SPTR data) | RDNumeric::SquareMatrix< double > | `[inline]`
Transform2D() | RDGeom::Transform2D | `[inline]`
TransformPoint(Point2D &pt) const | RDGeom::Transform2D |
transpose(Matrix< double > &transpose) const | RDNumeric::Matrix< double > | `[inline, virtual]`
transposeInplace() | RDNumeric::SquareMatrix< double > | `[inline, virtual]`
~Matrix() | RDNumeric::Matrix< double > | `[inline, virtual]`