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A module for Geometry stuff
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Compute the grid point at the center of sphere around a Point3D
C++ signature:
ComputeGridCentroid(RDGeom::UniformGrid3D, RDGeom::Point3D, double) -> boost::python::tuple
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Find a grid's terminal points (defined in the subshape algorithm).
C++ signature:
FindGridTerminalPoints(RDGeom::UniformGrid3D, double, double) -> boost::python::tuple
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Compute the protrude distance between two grid objects
C++ signature:
ProtrudeDistance(RDGeom::UniformGrid3D, RDGeom::UniformGrid3D) -> double
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Compute the tanimoto distance between two grid objects
C++ signature:
TanimotoDistance(RDGeom::UniformGrid3D, RDGeom::UniformGrid3D) -> double
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Faking the constructor
C++ signature:
UniformGrid3D(double dimX, double dimY, double dimZ, double spacing=0.5, RDKit::DiscreteValueVect::DiscreteValueType valType=DataStructs.cDataStructs.DiscreteValueType.TWOBITVALUE, RDGeom::Point3D const* offSet=None) -> RDGeom::UniformGrid3D*
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Write the grid to a grid file
C++ signature:
WriteGridToFile(RDGeom::UniformGrid3D, std::string) -> void*
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