#include <Geometry/point.h>#include <Geometry/Transform3D.h>#include <Numerics/Vector.h>Go to the source code of this file.
Namespaces | |
| namespace | RDNumeric |
| namespace | RDNumeric::Alignments |
Functions | |
| double | RDNumeric::Alignments::AlignPoints (const RDGeom::Point3DConstPtrVect &refPoints, const RDGeom::Point3DConstPtrVect &probePoints, RDGeom::Transform3D &trans, const DoubleVector *weights=0, bool reflect=false, unsigned int maxIterations=50) |
| Compute an optimal alignment (minimum sum of squared distance) between two sets of points in 3D. | |
1.5.6