| angleTo(const PointND &other) const | RDGeom::PointND | [inline] |
| dimension() const | RDGeom::PointND | [inline, virtual] |
| directionVector(const PointND &other) | RDGeom::PointND | [inline] |
| dotProduct(const PointND &other) const | RDGeom::PointND | [inline] |
| length() const | RDGeom::PointND | [inline, virtual] |
| lengthSq() const | RDGeom::PointND | [inline, virtual] |
| normalize() | RDGeom::PointND | [inline, virtual] |
| operator*=(double scale) | RDGeom::PointND | [inline] |
| operator+=(const PointND &other) | RDGeom::PointND | [inline] |
| operator-=(const PointND &other) | RDGeom::PointND | [inline] |
| operator/=(double scale) | RDGeom::PointND | [inline] |
| operator=(const PointND &other) | RDGeom::PointND | [inline] |
| operator[](unsigned int i) const | RDGeom::PointND | [inline, virtual] |
| operator[](unsigned int i) | RDGeom::PointND | [inline, virtual] |
| PointND(unsigned int dim) | RDGeom::PointND | [inline] |
| PointND(const PointND &other) | RDGeom::PointND | [inline] |
| VECT_SH_PTR typedef | RDGeom::PointND | |
| ~Point() | RDGeom::Point | [inline, virtual] |
| ~PointND() | RDGeom::PointND | [inline] |
1.5.6